Having pretty much run out of space in my home, I'm now dabbling in digital modeling. Eventually, I'll create an array of creature & character design that can then be "rigged" for animation, or CGI. Pretty cool, huh?
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Since I so love dinosaurs, it's only natural for me to begin sculpting them digitally. This is a Torosaurs head. This screenshot gives you an idea of what software is used, and its interface.
The Torosaur's head progresses as more "pixols" of detail are added in the sculpting process. Now, to create a suitable body for the piece...
Here's the nearly complete sculpt. As you can see, I have yet to add the feet, and to color the model. Once that's done, I can send the "mesh" to animation for rigging. I've still got SO much more to learn.
SEE MORE of my DIGITAL SCULPTS
Below is a video showing the Torosaur in production . Double click for full screen view.